Released on February 25, 2008, Big Fish Slots is the latest addition to the Big Fish Games Community. It is a multiplayer slots game with team bonuses, minigames, and even trivia. There are three rounds, and each is played a little differently. With a little practice and our game tips, you’ll be scoring in the top ten in no time!
Round One - Go Fish
While you’re popping bubbles, take a close look at the left and top edges of the bubbles that remain. If you look closely at the left edge of the highlighted bubble in the screenshot below, you’ll notice that the starfish pokes out from the left side. The eel pokes out at the top of the bubble, and the seahorse pokes out from the left side as well.

Round Two - Fishfood
In this round, you’ll want to try to get chains. If you can remove a set of three or more of a specific type of fish so that it sets off a chain reaction of other types of fish falling into place and matching up with other like fish. Tokens add up quickly if you can get a long chain reaction.
Round Three - Fishinko
Watch the launch lane — you can launch a pearl (or pearls) as soon as it is loaded. It’s easy to get caught up in watching pearls fall, but you need to stay on top of the launch lane, because time runs out quickly (especially if you get five launches in your spin).
The golden pearls seem to be ‘heavier’ than the regular, single ones. You will have to launch them harder to make it to the farthest oysters.
The multi-pearls seem to be ‘lighter’ than the regular, single ones. If you launch them too hard, you’ll lose all of them along the left side of the tank (and that’s no good)!
If a peg is constantly bouncing pearls away from a specific oyster, focus on hitting the objects in the tank (the crab, the squid, the pegleg, the hook, the skull) until you get a pair of pliers in a spin. Then, remove that pesky peg!
Should I take the Chance?
It’s up to you! If you enjoy the team aspect, everyone in the room will be thrilled at a few extra tokens if you win the team bonus. However, be aware that you may lose tokens (and if you have received more than one ? in your spin, the number of tokens you lose will be multiplied). The chance of getting at least 200 tokens is higher than the chance of losing tokens, so we always choose the Chance. If you need help answering the trivia questions, we’ve compiled a list here.
My game keeps freezing!
It happens to us, too. Luckily Big Fish Games has posted a support page that lists a few things to try if your Big Fish Slots game (or any Big Fish game, for that matter) is freezing up.
If you have tips to add, please send us a message with your tip along with your Big Fish Games username so we can give you credit! Thanks!

{ 3 comments… read them below or add one }
Delores Dunlap 08.05.08 at 12:37 am
This is regarding previous page tips and hints for playing Big Fish Slots. It says for the 3rd round, Fishinko, to be on top of the launcher so you can get all pearls launched each spin. That would be great if only the pearls would go “into” the launcher. I’ve only been able to use launcher maybe 2-3 out of the 5 in a lot of games because the pearls won’t load. I’m clicking, waiting, and getting furious that I’m losing out because the game isn’t working correctly!! Very frustrating to say the least!!! Especially when I was in the #1 spot!! That game has “a lot” of issues that need to be tended to, and it’s not just me believe me!! Thank you.
Ncarfan998 08.25.08 at 6:07 pm
Your great article touched on the ? and whether to take the chance. I’ve done some informal study based on my play and determined that the each ? has a net value of about +180 tokens. This value is based on the probability I found of getting each possible item weighted on their value to the player. I’ve included a more detailed analysis of how I came to that figure below. In addition to looking at the ?, I also looked at how many tokens I earned on average in each game, and here are my averages for each round:
Round 1: 187 tokens/spin
Round 2: 345 tokens/spin
Round 3: 313 tokens/spin
This means that if you only get 1 ?, you are going to get on average 180 tokens, but if you do not play the ?, you would earn on average between 187-345 tokens in that spin. This means that playing 1 ? is discouraged in most situations (exceptions do exist such as a person facing 1 ? and 4 blue fish in round 2 may be better off taking the ? if the blue fish won’t help the player much). On the other hand, a player should take the chance on the ? if there are 2 or more in the spin (again there are exceptions such as 2 ? and 3 chests the player would want the +600 from the chests).
Now for the advanced look at how I got a value of 180 tokens per ?. A ? has 4 possible options, and there are the probabilities I found for each (based on 1 ?):
+200= 40%
-200= 20%
Trivia= 27%
Team +50= 13%
While the +200 and -200 are easy to assign a token value to, the others can be tricky. For the trivia, I used the percentage of questions I got right (56.25%) multiplied by +200 to set that value at +112.5. For the team bonus, each time I got it I looked at how many people were in the room at that time and multiplied that number by +50. This gave me a final value of 800 tokens per ? (or an average of 16 people in the room). Once weighing each outcome with its probability, I came up with 179.18 tokens per ?. The biggest two factors that will change that number for each individual player are the number of people in the room (the fewer people, the less the ? is worth) and how many trivia questions you get correct (my study did not take advantage of the trivia questions/answers on this site, so those that do use it will have a higher ? value). A final note is that this study was done over the course of 34 games, or 918 spins in late Spring/Early Summer 2008.
helper 11.17.08 at 12:48 am
click the next ad sign at hte top to prevent or stop a freeeze